OmniGSoft working on 10 games for ADC
Tuesday, March 18th, 2008 
All games are designed and implemented on OmniGsoft’s proprietary cross-platform 3D game engine that supports multiple mobile platforms such as Android, Windows Mobile and JavaME. Powered by OpenGL|ES as 3D graphics power plant and Android accelerometer as an alternative game control, these mobile games are aiming to provide the highest quality of 3D graphics and gaming experience on Android platform.
The developers claim that the game “City Stage” runs at 24 FPS in it’s Windows Mobile port, but will the 24 frames hold on Android?…
